The majority of the jobs suck in FF3. The best job for starters is to use the jobs displayed in the intro movie. This means lower vitality, so HP doesn’t grow as much at each regular level-up; ditto attack and everything else. This part of the basics section covers these jobs. I used Red Mage in all those early dungeons requiring Mini or Toad, so that the character could still do damage once MP was gone. As you fight battles, your job level will advance. If I were playing a nice leisurely game with enough time to explore and steal, I would definitely consider leveling up a Scholar. Attack does insane damage at high levels. Insane stats at high levels make it almost worth leveling up. The problem is that their stats take much longer to rise than other jobs. Job levels rise faster than overall levels as they are based on actions taken during battle, not experience points. I find myself moving away from White Mage too early, then having to give in and level up so as to have a healer for the hard dungeons. Or pummel them bare-handed?  Cast your eyes over this Magical Item list, then look for these items using the Steal Guide {STL} in this FAQ, and go to town. Ninjas level up pretty quick. This late in the game, I’m not sure that helps much. Their defense isn’t all that great, and I find that if I leave a character as a Ninja too long, the other fighting classes start building up HP at a faster clip (it depends on Vitality; I have never entirely sorted out the stats leveling system). Luneth. Knight is what Warrior wishes it were. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Fed up with summoned beasties doing their own thing, trying to stun or mesmerize when you want them to attack? Ive gone for Luneth, Dark Knight (im up to 99 level job with that now) . The secret is that if you know which monsters to steal from  — use this FAQ and search for {STL} — you can collect powerful magic casting items, then give them to the Scholar who makes all of them do double damage or double healing. Awww, it’s like one of Santa’s Elves is taking a break from the north Pole. SILLY Vikings. Here’s why: It takes a little while to level the Bard up, but I soon found myself absolutely dependent on that multi-healing to keep my party in tip-top shape without potions or MP, while unleashing the full power of the Dark Knight and/or shaving enough HP off the monsters with Lamia every other turn to make every battle easier. Luneth - Viking Bard - Arc Refia - White Mage>Devout/Sage Ingus - Dark Knight Viking+Dark Knight+Bard+White Mage>Devout/Sage = Legit Life and Death Machine. In the Japanese version there are different versions with Refia as Onion Knight and Luneth as Dark Knight (no updated Arc/Ingus). Evoker has a bit of a problem with summons, unfortunately. They each have three levels of magic: a white magic effect, a single-target elemental attack, or a powerful multi-target elemental attack. LOTS of damage, depending on the bow and arrows used. Alcohol-free. The Wind Crystal chose him to be a Warrior of Light destined to save the world. And Chocobo’s Rush becomes double Flare. So here’s a character class with some armor that you can stick in the back for defense, but who does damage. Luneth and Aria match, Ingus and the princess go together, Refia and Desch then Arc dosen't have feelings for anyone in the game so he was best friend with the prince of Saronia. Your email will NOT be published. Decisions, decisions. Beat up the monsters with the awesome Claws and Knuckles you get in late stages of the game? Sorry, no gratuitous healing from Ifrit for you. It helps me pay for kitty grit, thanks. One more battle should raise Luneth's level to 2 and you'll notice that his job level rises too. Refia’s little pigtails sticking out the back is what makes this job cute. Tired of the randomness of Evoker and Sage summons? Not really. Spark Daggers also come early, and since the thief is blazingly fast, it can do a surprising amount of damage. The story revolves around four orphaned youths drawn to a crystal of light. Because of that, it is entirely possible for Luneth to blaze ahead in the early-game as a more powerful character, but by the endgame this has pretty much become moot as everybody else in your party catches up. Yes, Sage’s summons have the same problem as Evoker — white magic effect OR black magic effect — but that’s why you use Sage to summon Ifrit (heals whole party or casts fireball), Hyper (attack or attack more), or Bahamur (Aura or devastating attack), then fill out the rest of the Sage’s Magic dossier with useful white and black magic. Yes, I’m an archery nut. Also, summons in this game behave oddly. V: A Little Help from Our Friends, FFXII: Revenant Wings (14) – Ch. NES - Final Fantasy 3 (JPN) - The #1 source for video game sprites on the internet! Once Black Belt has leveled up a bit, there are so many ways to use it to inflict pain. (It’s a D&D paladin, who cures poison). Again, I tend to go with jack-of-all-trades Sage instead of the slightly more powerful Magus. 1 Appearance 2 Personality 3 External links 4 Navigation Luneth has long silver hair and violet eyes, and in hisFreelanceroutfit wears a light purple turtleneck covered by a dark violet sweatshirt and a sienna vest. https://www.youtube.com/watch?v=5XzkTS7pUj0, https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Dungeons#Hein_Boss_Cutscene_.28d10_13.29, https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Towns#Southeastern_Saronia_.28t21_01.29, https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Towns#Canaan_.28t04_01.29, https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text#Floating_Island.28.3F.29.2FFlooded_Surface_.28f02_01.29, https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text#Surface_world_text_.28f03_01.29, https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Towns#Wrecked_Ship_.28t15_01.29, https://finalfantasy.fandom.com/wiki/Luneth?oldid=3382413. an overdrive. Their spears do nifty damage, however, and the Blood Lance is great as a weapon that heals the wielder. I’ve played through Final Fantasy III three times now, so here’s my take on the different job classes with random tips and observations. Luneth is one of the four Warriors of Light and is the first character you can play in the beginning of the game. (Arc is wearing Black Mage in the opening FMV). Oh, look, it’s Auron! However, Viking can use any weapon Knight can use and has the defense of a tank, so it’s not quite so silly. Final fantasy III: Nos quatre amis poursuivent leur quete afin de retrouver la princessee sara. Final Fantasy III Jobs: A Half-Assed Guide, Final Fantasy III Recap, Ep. Freelancer can use: Level 1 Black Magic/White Magic, most equipment. Striking a foe with Dream Harp has a chance of putting it to sleep, and this chance also increases with the Bard’s level. Wait, no, that’s what happens in nearly every game after FFV, so that people complain about “dress up” in X-2 and XIII-2. This version follows the original version pretty well, but also gave personalities to the … 6 – Boys Will Be Buttheads, FFXII: Revenant Wings (13) – Ch. Final Fantasy III's job system is at the core of your party. Welcome to IGN Guide's complete walkthrough for Final Fantasy III DS. As you fight battles, your job level will advance. Their “Soul Eater” ability shaves off 20% of the Dark Knight’s current HP to unleash a can of whupass on enemies. Take your favorite fandoms with you and never miss a beat. The problem is that most monsters don’t give anything but potions and hi-potions or simple restoratives like antidote that can also be bought in shops. Final Fantasy III; Luneth Solo Run - Best jobs? This is the one of the Water Crystal jobs, as are those that follow: Behold, the dapper and dashing Bard! On my first playthrough, I kept a thief going through most of the game, and found it handy (especially in stealing Phoenix Downs from Rust Birds on Dragon’s Peak). Suddenly you’ll have a really kickass mage who never runs out of MP fairly early in the game! At high levels, you can put Ancient Maze monsters to sleep for a couple turns, paralyzing them one round, healing friends the next, without the monster ever getting in a blow. Aren’t I obsessive nice?). Bard makes Dark Knight a practical job. Love the outfit. 8.5 Lasting Appeal I pretty much use Evoker just for the usefulness of Ifrit: I’m comfortable with random magic, as long as ALL the spells are useful. Evoker can use most rods and staves, which means you can have someone else in back popping off the occasional Thundara or Blizzara with the Item command. Luneth. Adaptational Nice Guy: Memory of Heroes tones down Luneth's Innocently Insensitive traits, with his recklessness coming from his habit of sacrificing himself for his allies. Mostly, this is just an excuse to share iOS screencaps of all the FFIII jobs. It’s been so long since I played this game that I can’t remember now, but I seem to remember that may have been an issue. Dark Knights can use swords, knives, and katanas, making them handy damage dealers. And it takes forever to level up. Sort of. I throw this Job on whoever is lagging behind in HP or strength or both. Each harp has one spell: attack (Lamia), healing (Dream), or party boosters like Aura (Loki). We just look awesome. Or they can THROW something as a special attack, but then it’s gone. It is the first numbered Final Fantasy game to feature the job-change system. Other Harps have Aura (boost party’s attack by 100-130%), Protect (boost defense by 100-130%), or Barrier (reduce all damage by 20-30%). Insane amounts of MP at high levels means you won’t miss the Ethers that FFIII lacks. (Luneth is seen wearing this job in the opening FMV). So alas, apart from brief glimpses, I seldom use this job. I usually have mixed feelings about floor-length skirts on female characters — in combat? — but I’ll make an exception here, because Refia’s outfit looks better than the poofy pants. Ingus a viking (up to 99 level right now) . Onion Knights can use almost any weapon, armor, white or black magic. So it’s healing magic (basically a multi-curaga) for free. Thieves can steal rarer or better items as they level up. Please solve math problem below to get past my anti-bot spam filter. What better way to celebrate Final Fantasy's 25th anniversary than to embark on a year-long marathon to play, spork, and reconnect with ALL the Final Fantasy games? Using the color coding from the Onion Knight armor above, we can tell that blue = Refia, purple = Luneth, green = Arc, and red = Ingus. I don’t use Knight that much because I’m obsessed with archery, but Knight does scary damage, and can max out stats if he gets his paws on the Ultima Weapon (certain weapons, jobs and armor help boost the stat-improvements when a character levels up). And that’s it. Luneth has long silver hair*(blond in pre-release screenshots) and violet eyes. Calls The Final Fantasy series often refers to RPG classes as "jobs", each accessing certain abilities for the character in that job. Like most players, I totally ignored the Bard on my first couple of playthroughs. Red Mage can use: A little of everything, equipment-wise (weaker swords, knives, bows, staves) black & white magic up through level 5. Oh lor. Job System Characters Summons Wallpapers Search Carbuncle First Appearance: Final Fantasy V Element: Holy Fighting Style: Magical, Supportive Signature Move: Ruby Light. Cute. It even works on bosses! Each spell is multi-cast, affecting the whole party or all monsters. 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